NATHAN COOPER

  • nathanpcooper@gmail.com

  • (503) 265-9745

  • www.linkedin.com/in/nathanpcooper/

Professional

Product Designer Bright.md Platform (Jan 2014 - Present)

Lead designer of Bright.md Platform applications for 10 delivery systems nationwide and international - automating clinical intake, provider workflows, and administrative tasks.

Discovery and design

  • Feature planning and ideation with product managers based on market research

  • Create, evaluate, and iterate wireframes and interactive prototypes for desktop, tablet, and mobile experiences for product applications (Navigate, Interview, Treat) using the Double Diamond model

Design operations

  • Developed our internal design system to support product and engineering teams

  • Visual and interaction design of type and UI components - variants, states, theme variables, design tokens, with support for dynamic themes

  • Collaboration with front-end engineers to translate UI components to Storybook JS for React applications using LESS, Theme UI, and Styled Components

  • Adherence to WCAG 2.0 AA / AAA

Illustration, visual design, and animation

  • Creation of medical illustrations for clinical content teams

  • Collaboration with marketing designers on graphic design for print media, animation with AfterEffects and RubberHose for video productions, and signage for trade shows

User testing and reporting

  • Create, evaluate, and report feedback from unmoderated tests with the User Testing platform

USR Design System (Figma Community)

Game Designer Possible Whale (Sheared) (Jun 2013 - Jan 2014)

Gameplay designer and artist of an award winning mobile game, Sheared (iOS, Android).

  • Created ~1,000 assets (game sprites, UI, and sound effects) using Illustrator, Photoshop, and Audacity

  • Created the game trailer using AfterEffects and Premier

  • Created website, marketing, and social media

  • Published Sheared to the Google Play Store, Apple App Store, and Samsung App Store

Sheared (gameplay trailer)

UX Designer Focus Vision (Decipher) (June 2010 - June 2013)

Designer of Decipher survey platform and reporting tool

  • Collaborated with team leads to deliver sketches, prototypes, and technical specifications for product features

  • Feature ideation and front-end design implementation

  • Created wireframes with Balsamiq, Illustrator, and Photoshop

  • Created interactive prototypes with jQuery, HTML, CSS/LESS

  • Created CSS/LESS coding standards and style-guide for front-end engineers

  • Authored Section 508 and WCAG 2 guidelines for engineering teams

Decipher (website)

Front-end Designer Dialsmith (Perception Analyzer) (August 2012 - November 2012)

Visual and interaction design of real-time HTML5 video rating application, Slidermetrix (Perception Analyzer)

  • Layout and UI design supporting custom themes

  • HTML5, CSS3, jQuery / jQuery UI (Slider), Highcharts

Perception Analyzer (website)

Front-end Designer nResult (Feb 2010 - April 2010)

Website redesign

  • Collaborated with executive and marketing teams

  • Created wireframes and mockups with Adobe Illustrator, and Adobe Photoshop

  • Designed custom WordPress site and theme

  • HTML5, CSS3

nResult (website)

Front-end Designer Berkadia (Jan 2003 - Feb 2010)

Designer of internal applications for commercial real estate property inventory management, promotion, and sale

  • Collaborated to deliver sketches and technical specifications for product features

  • Feature ideation and front-end design implementation HTML, CSS

Berkadia (website)

Network Engineer US Air Force (Jun 1995 - Jun 1999)

Responsible for planning and implementation of base network infrastructure and upgrades for 30 organizations and over 2,500 clients

  • Installed ethernet and fiber optic cabling, wireless antennas, repeaters, hubs, switches, routers, and servers

  • Configured Windows NT / Exchange servers, Cisco routers, Cabletron hubs / switches

  • Top Secret security clearance

Laughlin Air Force Base (website)

Education

BA, Animation University of Advancing Technology (Aug 1999 - Aug 2003)

Traditional art education with an emphasis on animation for real-time applications

  • Modeling, texturing, lighting

  • Character design, particle effects, and dynamic systems

  • Rigging and animation using Inverse Kinematics (IK)

  • 3DS Max, Maya, Q3 Radiant, Unreal

University of Advancing Technology (website)

Community

Art Director Portland Psychedelic Society (Nov 2016 - Present)

Visual identity, design, merchandise, and promotion for 501(c)(3)

  • Brand identity and design guidelines

  • Create logos for internal communities and events

  • Design promotional media for events and conferences

  • Create official merchandise for sale online (Redbubble / Society6)

Portland Psychedelic Society (website)

Host Spectrum of Experience (Nov 2019 - Present)

Creator and host of an online monthly Meetup event for Autistic and neurodiverse communities

Personal

Artist Eyedalas (Nov 2019 - Present)

Artworks

  • Member, 2020 Visionary Art Intensive

  • Awarded private internship with Alex and Allyson Grey

Alex Grey (website)